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	<title>blog.conigs.com &#187; final cut</title>
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	<link>http://blog.conigs.com</link>
	<description>post-production, video, films, and general foolishness</description>
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		<title>Look at This Graph. See That Tiny Yellow-Orange Line Towards the&#8230;</title>
		<link>http://conigs.tumblr.com/post/538943533</link>
		<comments>http://conigs.tumblr.com/post/538943533#comments</comments>
		<pubDate>Wed, 21 Apr 2010 20:13:21 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Quickies]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[fcp]]></category>
		<category><![CDATA[final cut]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[pro users]]></category>
		<category><![CDATA[tumblr]]></category>

		<guid isPermaLink="false">http://conigs.tumblr.com/post/538943533</guid>
		<description><![CDATA[<img src="http://27.media.tumblr.com/tumblr_l18tiadAZe1qa35b0o1_500.gif"/><br /><br /><p>Look at this graph. See that tiny yellow-orange line towards the top? That’s Apple’s revenue for software, a little over 4%, maybe $56-57 million. Hardware, specifically the iPhone, is their cash cow. The more I see this, the more I get The Fear™ that while Apple isn’t ignoring pro users, we’re increasingly less relevant. </p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://27.media.tumblr.com/tumblr_l18tiadAZe1qa35b0o1_500.gif"/></p>
<p>Look at this graph. See that tiny yellow-orange line towards the top? That’s Apple’s revenue for software, a little over 4%, maybe $56-57 million. Hardware, specifically the iPhone, is their cash cow. The more I see this, the more I get The Fear™ that while Apple isn’t ignoring pro users, we’re increasingly less relevant. </p>
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		<title>Native R3D Support in Final Cut Studio</title>
		<link>http://blog.conigs.com/2008/11/native-r3d-support-in-final-cut-studio/</link>
		<comments>http://blog.conigs.com/2008/11/native-r3d-support-in-final-cut-studio/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 14:07:28 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[fcp]]></category>
		<category><![CDATA[final cut]]></category>
		<category><![CDATA[quicktime]]></category>
		<category><![CDATA[raw]]></category>
		<category><![CDATA[red]]></category>

		<guid isPermaLink="false">http://blog.conigs.com/?p=670</guid>
		<description><![CDATA[According to ProVideo Coalition, a recent update to Final Cut Studio now supports R3D files. At least, the same way it handles P2: re-wrapped as QT files.
We could always transcode to ProRes or work with proxies, but this now gives us the ability to work with the full 12-bit RGB data. This will be especially [...]]]></description>
			<content:encoded><![CDATA[<p>According to ProVideo Coalition, a recent update to Final Cut Studio <a href="http://provideocoalition.com/index.php/mcurtis/story/truly_native_red_support_in_final_cut_studiofinally/">now supports R3D files</a>. At least, the same way it handles P2: re-wrapped as QT files.</p>
<p>We could always transcode to ProRes or work with proxies, but this now gives us the ability to work with the full 12-bit RGB data. This will be especially usefull in Color<sup>1</sup>.</p>
<p>There are a few caviats, such as being Intel-only, still no ability to work with full 4k (just the 2k data), and no Raw or Redcode timeline, since these are still read-only. Still, I&#8217;m very, <em>very</em> happy to gain the ability to work with the raw data instead of transcoded ProRes files or the proxies.</p>
<p><span class="via">[Thanks John.]</span></p>
<ol class="footnotes"><li id="footnote_0_670" class="footnote">While I&#8217;m still relatively new to color grading and Red in particular, apparently DPX didn&#8217;t even support this. Which means we can really pull more highlight data.</li></ol>]]></content:encoded>
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