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	<title>blog.conigs.com &#187; motion design</title>
	<atom:link href="http://blog.conigs.com/tags/motion-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.conigs.com</link>
	<description>post-production, video, films, and general foolishness</description>
	<lastBuildDate>Wed, 28 Jul 2010 17:16:37 +0000</lastBuildDate>
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		<title>More VFX Shops Shutting Their Doors</title>
		<link>http://conigs.tumblr.com/post/456675466</link>
		<comments>http://conigs.tumblr.com/post/456675466#comments</comments>
		<pubDate>Thu, 18 Mar 2010 14:11:11 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Quickies]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[core pictures]]></category>
		<category><![CDATA[effects corner]]></category>
		<category><![CDATA[image movers]]></category>
		<category><![CDATA[mograph]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[tumblr]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[visual fx]]></category>

		<guid isPermaLink="false">http://conigs.tumblr.com/post/456675466</guid>
		<description><![CDATA[<p>Scott Squires over at Effects Corner has <a href="http://effectscorner.blogspot.com/2010/03/vfx-companies-continue-to-fall.html">a good write up</a> on the current state of VFX shops and that two more are shutting their doors: <a href="http://www.awn.com/news/business/disney-close-zemeckis-imagemovers-digital-studio">Image Movers</a> &#038; <a href="http://www.canadiananimationresources.ca/?p=1371">Core Pictures</a>.</p>
<p>It’s a shame so many good shops are shutting their doors. But The industry is so fragile. Everyone is trying to underbid the next guy and margins are extremely thin. It doesn’t help that there’s always the push from studios (or clients) to get something twice as good for half the price &#038; half the time. </p>
<p>I just worry that commercial (as in commissioned by agencies or clients, not necessarily broadcast) motion design might suffer a similar fate. </p>]]></description>
			<content:encoded><![CDATA[<p>Scott Squires over at Effects Corner has <a href="http://effectscorner.blogspot.com/2010/03/vfx-companies-continue-to-fall.html">a good write up</a> on the current state of VFX shops and that two more are shutting their doors: <a href="http://www.awn.com/news/business/disney-close-zemeckis-imagemovers-digital-studio">Image Movers</a> &#038; <a href="http://www.canadiananimationresources.ca/?p=1371">Core Pictures</a>.</p>
<p>It’s a shame so many good shops are shutting their doors. But The industry is so fragile. Everyone is trying to underbid the next guy and margins are extremely thin. It doesn’t help that there’s always the push from studios (or clients) to get something twice as good for half the price &#038; half the time. </p>
<p>I just worry that commercial (as in commissioned by agencies or clients, not necessarily broadcast) motion design might suffer a similar fate. </p>
]]></content:encoded>
			<wfw:commentRss>http://conigs.tumblr.com/post/456675466/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Freelance Standards of Practice</title>
		<link>http://conigs.tumblr.com/post/443968166</link>
		<comments>http://conigs.tumblr.com/post/443968166#comments</comments>
		<pubDate>Fri, 12 Mar 2010 21:51:31 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Quickies]]></category>
		<category><![CDATA[commom sense]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[tumblr]]></category>

		<guid isPermaLink="false">http://conigs.tumblr.com/post/443968166</guid>
		<description><![CDATA[<p>I’ve been meaning to write up a thorough post concerning work conditions for freelancers in post-production. In the mean time, there’s another resource <a href="http://motionographer.com/2010/03/12/freelance-standards-of-practice/">recently set up</a> by the staff at Motionographer, inspired by a <a href="http://epilogue8.blogspot.com/">cautionary tale</a> from one freelancer.</p>
<p><a href="http://www.motiondesignpractices.org/">Motion Design Standards of Practices</a> is a public wiki for freelancers and employers alike. Right now it has some basic terms &#38; definitions. But looks like it will expand as everyone adds their voice to this topic.</p>]]></description>
			<content:encoded><![CDATA[<p>I’ve been meaning to write up a thorough post concerning work conditions for freelancers in post-production. In the mean time, there’s another resource <a href="http://motionographer.com/2010/03/12/freelance-standards-of-practice/">recently set up</a> by the staff at Motionographer, inspired by a <a href="http://epilogue8.blogspot.com/">cautionary tale</a> from one freelancer.</p>
<p><a href="http://www.motiondesignpractices.org/">Motion Design Standards of Practices</a> is a public wiki for freelancers and employers alike. Right now it has some basic terms &#038; definitions. But looks like it will expand as everyone adds their voice to this topic.</p>
]]></content:encoded>
			<wfw:commentRss>http://conigs.tumblr.com/post/443968166/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>iPhone Apps for Designers/Post Production</title>
		<link>http://blog.conigs.com/2009/12/iphone-apps-for-designerspost-production/</link>
		<comments>http://blog.conigs.com/2009/12/iphone-apps-for-designerspost-production/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 21:46:40 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Review]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[framestore]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[post production]]></category>
		<category><![CDATA[the mill]]></category>

		<guid isPermaLink="false">http://blog.conigs.com/?p=1131</guid>
		<description><![CDATA[I&#8217;m not afraid to admit that I&#8217;m slightly addicted to my iPhone. It&#8217;s a really useful piece of tech, not just for communication, but for my work as well. Here&#8217;s a list of apps I use almost daily for my motion design &#38; post production work :
What The Font (Free, iTunes Link)
Take a picture of [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not afraid to admit that I&#8217;m <em>slightly</em> addicted to my iPhone. It&#8217;s a really useful piece of tech, not just for communication, but for my work as well. Here&#8217;s a list of apps I use almost daily for my motion design &amp; post production work :</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="WhatTheFont" src="http://blog.conigs.com/wp-content/uploads/2009/12/WhatTheFont.png" alt="WhatTheFont" width="48" height="48" /><a href="http://new.myfonts.com/WhatTheFont/iPhone/">What The Font</a> (Free, <a href="http://itunes.apple.com/us/app/whatthefont/id304304134?mt=8">iTunes Link</a>)<br />
Take a picture of a sign, layout, billboard, or pretty much anything and upload it to <a href="http://new.myfonts.com/WhatTheFont/">What The Font</a>. It operates much like the website and can be a lifesaver. Though it can be tricky to get matches back unless you have a 3G S, as the fixed focus camera on the original and 3G iPhones makes it tricky to get a decent picture.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="Colors" src="http://blog.conigs.com/wp-content/uploads/2009/12/Colors.png" alt="Colors" width="48" height="48" /><a href="http://www.cliqcliq.com/">cliqcliq Colors</a> ($2.99, <a href="http://itunes.apple.com/us/app/cliqcliq-colors/id291725775?mt=8">iTunes Link</a>)<br />
Choosing the right colors for a project is important and inspiration can come from anywhere at any time. Chose your own colors (up to 16) or use a photo as the basis for the palette. You can work in RGB, HSB, Gray or CMYK (for you print designers). When you&#8217;re done you can name &amp; rate your palette, or even send it in an email. The email is especially thorough, providing ACO, ASE, Office Open XML Color Theme, bitmap, plaintext, and CSV file formats, along with a preview.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="ColorSlide" src="http://blog.conigs.com/wp-content/uploads/2009/12/ColorSlide.png" alt="ColorSlide" width="48" height="48" /><a href="http://color-slide.com/">ColorSlide</a> (Free, <a href="http://itunes.apple.com/us/app/colorslide/id312887815?mt=8">iTunes Link</a>)<br />
Speaking of color palettes, you&#8217;re probably familiar with <a href="http://kuler.adobe.com/">Adobe Kuler</a>. ColorSlide is basically an iPhone front-end allowing you to search, browse, and bookmark the palettes. Unfortunately, there&#8217;s no way to sign in with your Kuler account, though you can email links.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="Colour" src="http://blog.conigs.com/wp-content/uploads/2009/12/Colour.png" alt="Colour" width="48" height="48" /><a href="http://www.themill.com/colourapp/">Mill Colour</a> (Free, <a href="http://itunes.apple.com/us/app/mill-colour/id318704758?mt=8">iTunes Link</a>)<br />
A great little photo adjustment app by <a href="http://www.the-mill.com/">The Mill</a>. Allows you to chose from predefined looks or adjust lift/gamma/gain (both luminance &amp; separate RGB) and saturation on your own.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="PSMobile" src="http://blog.conigs.com/wp-content/uploads/2009/12/PSMobile.png" alt="PSMobile" width="48" height="48" /><a href="http://mobile.photoshop.com/iphone/">PS Mobile</a> (Free, <a href="http://itunes.apple.com/us/app/photoshop-com-mobile/id331975235?mt=8">iTunes Link</a>)<br />
From Adobe themselves. Crop, adjust exposure/saturation/tint, apply filters and save &amp; upload your completed image to <a href="http://photoshop.com">photoshop.com</a>. I admit I don&#8217;t use this too often, but it&#8217;s handy to have.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="AnimTimer" src="http://blog.conigs.com/wp-content/uploads/2009/12/AnimTimer.png" alt="AnimTimer" width="48" height="48" /><a href="http://www.apptism.com/apps/animation-timer">Animation Timer</a> ($4.99, <a href="http://itunes.apple.com/us/app/animation-timer/id303469917?mt=8">iTunes Link</a>)<br />
Tap out timing for your animation. It&#8217;s similar to the &#8220;lap&#8221; feature on stopwatches, though instead of fractions of a second, you get frames, 35mm footage or timecode. It&#8217;s handy for timing everything from edits to complex character animation.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="EditCalc" src="http://blog.conigs.com/wp-content/uploads/2009/12/EditCalc.png" alt="EditCalc" width="48" height="48" /><a href="http://sites.google.com/site/editcalc">EditCalc</a> ($0.99, <a href="http://itunes.apple.com/us/app/editcalc/id303969369?mt=8">iTunes Link</a>)<br />
A simple timecode calculator. Works in 23.98, 24, 25, 29.97, 59.94, and 60 fps. You can also work in varying film footages, from 16mm 1perf all the way up to 70mm 5perf.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="DataCalc" src="http://blog.conigs.com/wp-content/uploads/2009/12/DataCalc.png" alt="DataCalc" width="48" height="48" />AJA DataCalc (Free, <a href="http://itunes.apple.com/us/app/aja-datacalc/id343454572?mt=8">iTunes Link</a>)<br />
Recently released, this app will calculate storage for varying frame sizes/rates and codecs, and closely mirrors their Mac &amp; Windows calculators in function. You can work in days/hours/min/sec or timecode. What I really like about the app is you can chose between working in KB (1000 bytes), KiB (1024 bytes) or even Bits, which is handy if you&#8217;re working in Snow Leopard. One complaint is that they don&#8217;t offer 720p24 as a preset, though you can use custom setups, so it&#8217;s not that big of a deal. When you&#8217;re all done you can mail a summary of your calculation; useful if you&#8217;re on set and need to let your assistant know what&#8217;s coming.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="iBlueSky" src="http://blog.conigs.com/wp-content/uploads/2009/12/iBlueSky.png" alt="iBlueSky" width="48" height="48" /><a href="http://www.tenero.mobi/products/">iBlueSky</a> ($9.99, <a href="http://itunes.apple.com/us/app/ibluesky-mindmapping/id291664204?mt=8">iTunes Link</a>)<br />
If you&#8217;re not familiar with <a href="http://en.wikipedia.org/wiki/Mind_map">mind mapping</a>, you might not care much about this app. But it&#8217;s hands-down the best app for this purpose. What I really like is that I can email my maps as OPML files (along with other formats) and open it up with <a href="http://www.omnigroup.com/applications/omnioutliner/">OmniOutliner</a> on my Mac.</p>
<p><img class="alignleft size-full wp-image-1137" style="clear:left; margin: 0 10px 5px 0;" title="PocketVFX" src="http://blog.conigs.com/wp-content/uploads/2009/12/PocketVFX.png" alt="PocketVFX" width="48" height="48" />Pocket VFX ($0.99, <a href="http://itunes.apple.com/us/app/framestore-vfx-in-your-pocket/id341380304?mt=8">iTunes Link</a>)<br />
This is just for fun. <a href="http://www.framestore.com/">Framestore</a> (vfx credits include Avatar, The Dark Knight, The Golden Compass, and Where the Wild Things Are) has released an app of their own. You, too can have Framestore&#8217;s power in your own pocket!</p>
<p>Have other favorite design/post apps? Share them in the coments.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>VFX Breakdown: Sweater</title>
		<link>http://blog.conigs.com/2009/12/vfx-breakdown-sweater/</link>
		<comments>http://blog.conigs.com/2009/12/vfx-breakdown-sweater/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 17:19:45 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[ae]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[breakdown]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[vimeo]]></category>

		<guid isPermaLink="false">http://blog.conigs.com/?p=1128</guid>
		<description><![CDATA[Last week I was working on a retail spot where we needed a product that wasn&#8217;t shot on-figure. But we did have a shot of a similar product. It just needed a little work. This is what I mean by &#8220;a little:&#8221;

I&#8217;m pretty pleased with the end result. It was a fun task to work [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I was working on a retail spot where we needed a product that wasn&#8217;t shot on-figure. But we did have a shot of a similar product. It just needed a little work. This is what I mean by &#8220;a little:&#8221;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="720" height="405" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=8041072&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="720" height="405" src="http://vimeo.com/moogaloop.swf?clip_id=8041072&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>I&#8217;m pretty pleased with the end result. It was a fun task to work on, though I hope I don&#8217;t have to do it too often…</p>
]]></content:encoded>
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		<title>Cinema 4D Test</title>
		<link>http://blog.conigs.com/2009/07/cinema-4d-test/</link>
		<comments>http://blog.conigs.com/2009/07/cinema-4d-test/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 14:54:15 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[c4d]]></category>
		<category><![CDATA[cinema 4d. test]]></category>
		<category><![CDATA[motino graphics]]></category>
		<category><![CDATA[motion design]]></category>

		<guid isPermaLink="false">http://blog.conigs.com/?p=1011</guid>
		<description><![CDATA[
Cinema 4D Test – Ball &#038; Type from Paul Conigliaro on Vimeo.
So I&#8217;ve just started learning Cinema 4D. I don&#8217;t know why I didn&#8217;t start earlier. This is my first render. Is it perfect? No. Not by a long shot. But for only being in C4D for about 10-12 hours at this point, I think [...]]]></description>
			<content:encoded><![CDATA[<p><object width="720" height="405"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5640581&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5640581&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="720" height="405"></embed></object>
<p><a href="http://vimeo.com/5640581">Cinema 4D Test – Ball &#038; Type</a> from <a href="http://vimeo.com/conigs">Paul Conigliaro</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>So I&#8217;ve just started learning Cinema 4D. I don&#8217;t know why I didn&#8217;t start earlier. This is my first render. Is it perfect? No. Not by a long shot. But for only being in C4D for about 10-12 hours at this point, I think it&#8217;s not too bad.</p>
<p>Any feedback is appreciated.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Infographics: Crisis of Credit</title>
		<link>http://blog.conigs.com/2009/02/infographics-crisis-of-credit/</link>
		<comments>http://blog.conigs.com/2009/02/infographics-crisis-of-credit/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 21:09:48 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Finds]]></category>
		<category><![CDATA[bank]]></category>
		<category><![CDATA[credit]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[vimeo]]></category>

		<guid isPermaLink="false">http://blog.conigs.com/?p=910</guid>
		<description><![CDATA[A simple, but beautifully done motion graphics piece by Jonathan Jarvis illustrating the credit crisis. I highly recommend viewing it over on Vimeo in HD.

]]></description>
			<content:encoded><![CDATA[<p>A simple, but beautifully done motion graphics piece by Jonathan Jarvis illustrating the credit crisis. I highly recommend viewing it over on <a href="http://vimeo.com/3261363">Vimeo</a> in HD.<br />
<object width="510" height="287"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3261363&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3261363&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="510" height="287"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Motion (Graphics &#124;&#124; Design)</title>
		<link>http://blog.conigs.com/2008/10/motion-graphics-design/</link>
		<comments>http://blog.conigs.com/2008/10/motion-graphics-design/#comments</comments>
		<pubDate>Fri, 24 Oct 2008 21:29:00 +0000</pubDate>
		<dc:creator>conigs</dc:creator>
				<category><![CDATA[Quickies]]></category>
		<category><![CDATA[motion design]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[motionographer]]></category>

		<guid isPermaLink="false">http://blog.conigs.com/?p=649</guid>
		<description><![CDATA[Motionographer currently has a poll simply asking &#8220;Motion Graphics&#8221; or &#8220;Motion Design&#8221;?
I&#8217;ve often toyed with the idea of referring to myself as a Motion Designer, though this post is mainly referring to the actual product or service itself.
(At the time of the posting, Motion Design is winning with 54% of the vote, Motion Graphics at [...]]]></description>
			<content:encoded><![CDATA[<p>Motionographer currently has a poll simply asking <a href="http://motionographer.com/2008/10/24/motion-graphics-or-motion-design/">&#8220;Motion Graphics&#8221; or &#8220;Motion Design&#8221;</a>?</p>
<p>I&#8217;ve often toyed with the idea of referring to myself as a Motion Designer, though this post is mainly referring to the actual product or service itself.</p>
<p>(At the time of the posting, Motion Design is winning with 54% of the vote, Motion Graphics at 33%, and Neither at 11%.)</p>
]]></content:encoded>
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